I remind of the fact that it is illegal to use a ROM without having a Lynx. Additionally needed is the Lynx boot ROM image ("lynxboot.img"). The PC version is available for download. Not necessary however very useful: PC Lynx emulator Handy. Also most of the macros have similar names. The Epxy DevKit includes similar programms. The packages contain assembler (plus macros and include files), compilers (plus libraries), optimizier, linker, the Lynxer and examples. The files can be downloaded archives and. I use the BLL kit in this course as well as the PC conversion of Matthias Domin. You only have to recompile some of the programs. Developing under Linux should also be possible. #Atari lynx emulator mac serial#With a Falcon or a TT one can transfer the games with 62kbaud through the serial interface to the Lynx, with PC and ST only 9.6kbaud are possible. So it is nor problem to us a ST, a TT or a Falcon for developing. The original programs ran all on the Atari ST. The reasons are a higher compiler speed and the presence of an emulator, which simplifies tests and debugging substantially. My development environment runs on a PC with Windoof. Knowledge of 6502 assembler (C64, Apple II, Atari XL, super Nintendo.) is naturally even better.īasis of the course is the BLL kit ( Behind Lynx Lines) of Bastian Schick and Lars Baumstark, which is freely available (in contrast to the original DevKit of Atari/Epyx). Programming knowledge is presupposed, knowledge of C is of advantage. At the end one should be able (with the help of the examples) to write its own small games for the Lynx. This course is to make the basis for the programming of the Atari Lynx understandable. Hardware, Mikey, Susy and structure of memory Note: All content on this page is from Bjoern Spruck's website here: ĭemo & game programming on the Atari Lynx
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